Powerful Animation Engine and Tool Chain Features New Graphical Network Management and Frame Buffering Capabilities
NaturalMotion Ltd., award-winning developers of the highly-acclaimed euphoria and endorphin motion synthesis technologies, today announced the immediate release of morpheme 1.1, the latest version of its powerful animation engine and tool chain. Featuring new network management and navigation tools, source control support and frame buffering capabilities, morpheme 1.1 is robust middleware designed to give developers and animators unprecedented creative control over the look of their final in-game animation by allowing them to author and preview blends, blend trees and transition graphs in real time. morpheme 1.1 is available on Playstation ®3, Xbox 360TM and PC. NaturalMotion will highlight morpheme 1.1 during SIGGRAPH 2007, booth number 603.
"morpheme has enjoyed tremendous adoption since its March launch and is being used by leading game studios for several AAA titles and MMOs," said Torsten Reil, CEO of NaturalMotion. "morpheme 1.1 continues what we started in 1.0, which is to focus on designing tools that deliver ease-of-use and run-time performance that allow developers and animators to create amazing in-game character performances."
morpheme consists of two components: morpheme:runtime and morpheme:connect. morpheme:runtime is a run-time engine optimized for PS3, Xbox 360 and PC, and ships with full source code. morpheme:connect is a powerful 3D authoring application that allows animators to graphically author blend trees and transition logic (based on Hierarchical Finite State Machines), modify and edit parameters through sliders and view the results in real-time. morpheme is designed as a flexible and open system and does not require the licensing of any other product. morpheme is also designed to seamlessly integrate with other middleware and DCC applications.
New features in morpheme 1.1 include:
- Graphical layers for easy network management and navigation
- Frame buffering and scrubbing of live networks allows straightforward review and debugging of character motion
- Navigator graph tree for easy hierarchy navigation
- Source control support
morpheme 1.1 is available now on Playstation3, Xbox 360TM and PC.