First Look at eyeon Generation
Check out the three exclusive videos from Eric Westphal, product specialist for eyeon, to see how Generation works. Also read below a backgrounder on Generation for more information.
Introduction to eyeon Generation
Generation is an all-new application family which provides a visual canvas and collaborative platform for managing postproduction pipelines. The result is an integrated post workflow for supervisors and artist teams. Because the entire application is scriptable, facilities can integrate their existing in-house tools, including asset management, rather than having to modify their existing pipeline to fit with Generation.
From the beginning, Generation was developed within studio environments to ensure that it meshed with real-world conditions. The Generation interface combines a comprehensive shot-tracking system with an editing panel for working with EDLs and playlists. The system includes annotation and grease pencil drawing tools for live discussions of shots or sequences. Comments entered by one artist appear immediately on any connected machines, whether on the same LAN or at remote locations connected via VPN. Annotated frames are indicated in the timeline but the comments are hidden during playback. A complete record of all decisions and client requests is saved with each project.
Version histories for every shot are displayed as thumbnail stacks with the most recent version at the bottom. The current version plays back automatically, or custom playlists can be built by dragging over individual shots. If changes to a composite shot have been made since the last rendering of a clip, Generation flags that shot for rendering.
Generation provides disk-based playback of content at resolutions of up to 4K and supports all standard file formats. Content can be processed and rendered out at any bit-depth, including floating point. Generation is GPU-accelerated, so the user can switch between views or resize images during real-time playback.
Generation supports all standard EDL formats and will autoconform playlists. Edits made in Generation, including shot replacements, trimming etc. can be exported as EDLs back to the editor’s suite. Generation is also able to import and export playlists from Assimilate Scratch, including shot version histories.
The Generation Product Line
The Generation product line is comprised of three components: Generation Suite, Generation Studio, and the Generation Player.
1. Generation Suite
Generation Suite is for managing and administering projects, whether with small teams or facilities with thousands of artists, at a single location or spread across multiple international sites. Generation Suite provides all the playback, collaboration, and management tools of Generation Studio, bundled with eyeon’s Fusion compositing application, a VFX solution with a 20-year history. Together, the package provides a master suite for the filmmaking pipeline, and makes it simple to manage the review and “the fix” in parallel.
2. Generation Studio
Generation Studio includes the same editing, versioning, annotation, and collaboration tools found in Generation Suite. Generation Studio allows supervisors and artists to improve the efficiency of their existing pipeline by providing a project overview with the ability to edit multiple shots, maintain version histories and collaborate with their whole team.
3. Generation Player
Generation Player is designed to provide instant review for artists as they work. The application provides playback of single clips and entire Generation projects so that the artist can view her work in context. Generation Player includes collaborative commenting and grease pencil notation features, but does not allow editing, ensuring the integrity of the project is protected.
Generation Feature Overview
Ã¢Â€Â¢ Open ASCII architecture
Ã¢Â€Â¢ Automate and Control remotely via the Network
Ã¢Â€Â¢ Easily scriptable for custom integration within any pipeline
Ã¢Â€Â¢ Project stages visible and navigable at all times
Ã¢Â€Â¢ Complete version history for each shot
Ã¢Â€Â¢ Timestamps and artist IDs for all materials
Ã¢Â€Â¢ Automated incremental saves of project
Ã¢Â€Â¢ Unlimited undo functionality
Ã¢Â€Â¢ Live on-line chat
Ã¢Â€Â¢ Grease pencil drawing tools
Ã¢Â€Â¢ Per-shot comments and full project comments
Ã¢Â€Â¢ Saved record of all decisions and client requests
Ã¢Â€Â¢ Disk-based playback up to 4K
Ã¢Â€Â¢ GPU-accelerated performance
Ã¢Â€Â¢ Switch views and resize windows during playback
Ã¢Â€Â¢ Scrubbing and loop regions
Ã¢Â€Â¢ Split-view for comparison of two clips, versions, or sequences
Ã¢Â€Â¢ Metadata overlay during playback
Ã¢Â€Â¢ View RGBA or isolate individual channels.
Ã¢Â€Â¢ EDL conform
Ã¢Â€Â¢ Cutting, Trimming, and Slipping
Ã¢Â€Â¢ Clip splitting
Ã¢Â€Â¢ Create multiple subprojects
Ã¢Â€Â¢ One-click custom playlists
Ã¢Â€Â¢ Playback support for standard production file formats, including Cin, DPX and MOV.
Ã¢Â€Â¢ Industry standard 3D Look Up Table (LUT) format support
Ã¢Â€Â¢ EDL import and export
Ã¢Â€Â¢ Import and export version histories from Assimilate Scratch
Ã¢Â€Â¢ Full integration with eyeon Fusion
Ã¢Â€Â¢ Auto-flagging of updated composition shots
Ã¢Â€Â¢ Composition dependencies tracked and maintained
Ã¢Â€Â¢ View all source elements of compositions
Ã¢Â€Â¢ Scratch track audio with waveform display
Ã¢Â€Â¢ Trimming and slipping
Ã¢Â€Â¢ Automatically generate local mirrors and proxies for entire project
Ã¢Â€Â¢ Maintain multiple identical mirrors without requiring additional RAID hardware
Ã¢Â€Â¢ Mirrors and Proxies are defragmented on the fly to ensure optimal playback performance from even the most limited hardware
Ã¢Â€Â¢ Local editing without server access
Ã¢Â€Â¢ Render out to any format or resolution
Ã¢Â€Â¢ Render out multiple format versions
Ã¢Â€Â¢ Disk defragmentation during proxy rendering
Ã¢Â€Â¢ Full bit-depth, including floating-point
Ã¢Â€Â¢ Integrated render farm management