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Xbox Kinect and the Future of Marketing

Microsoft's Xbox 360 Kinect Silent to sound, black-and-white to color, SD to HD, and, currently, 2D to 3D. What’s the next big transition that will define the future of creative media professionals? The Xbox Kinect is pointing the way. The heavily marketed motion-sensing appliance for the Xbox 360 was recently ensconced in the Guinness Book of World Records as the fastest-selling consumer electronics product in history, moving eight million units in its first 60 days on sales in late 2010. That beats out sales rates for both the iPhone and iPad. At $150, it’s a seriously attractive piece of living-room gear. The Kinect has the ability not just to track motion in a room, but to recognize voices and read facial expressions. As Tomer Tishgarten, an exec at ad agency Engauge, sees it, that makes it the next step past touch-screen technology — and a harbinger of big things to come in the consumer media space:
For catalog clothing brands, the ecommerce implications are immense. Why couldn’t Eddie Bauer let consumers try on clothes virtually? In the travel industry, the applications are even more numerous — a walking tour of the cabanas at Club Med, anyone? And with the capacity to scan an entire room, why couldn’t The Home Depot let customers design the layout of new kitchen cabinets or Ikea showcase sofas within digital models of consumers’ living rooms?
We’ve heard about this kind of stuff before, but with campaigns underway to liberate consumers from the tyranny of mouse-and-keyboard or control-pad dynamics for interacting with technology, the revolutionary aspect of it is becoming more real. Today, the Kinect is chiefly an accessory for gaming. But tomorrow, this kind of technology will change the way we think about not just interactive entertainment but media in general.

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  • Gerald Robinson

    MS lets customers modify Kinect and use it however they like. Unexpectedly customer centric behavior and refreshing compared to Sony and Apple anti customer atitudes.

  • vinner57

    Unlike Sony, I think you will find that Apple has never prosecuted a customer for ‘jailbreaking’ a product.

    Microsoft were actually going to prosecute, until they understood the consequences.

  • Diogenes

    Vinner, Apple has.

  • Mike

    The resolution on these devices needs to be radically improved before micro-detail applications – like trying on clothes, shoes, etc. – can emerge. For larger space applications, it really just comes down to the smarts of the people who are going to develop the software.

    MS is releasing its SDK for the Kinect some time in the spring, but developers are already off to the races using the OpenNI framework (there are Kinect drivers already) and NITE middleware from PrimeSense – the Israeli guys who developed the depth sensor.

    Just Google ‘Kinect Hackers’ to see some interesting work that’s already out there.

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