Author Archives: Peter Plantec

38 articles found

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Peter Plantec’s Entirely Biased Golden Pixie Awards, Part Two

This is the second volley of awards. There are quite a few to give out this year because I've spent time researching and there is a lot of excellent out there. I'm also interested in your suggestions for Pixies. I … more »

630_pixies

Welcome to Peter Plantec’s Entirely Biased Golden Pixie Awards

Welcome to Peter Plantec's Entirely Biased Golden Pixie Awards. Yes, I started awarding Pixies almost 20 years ago at Animation Magazine. They are unique because I am beholden to no one. I tell it like it is, and and I … more »

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Crowdfunding Film Projects: Is It for You?

Since recommending —  and regretting investing in — a Kickstarter project that hasn't turned out as advertised, I stopped recommending projects. I'll stick to that. But, as filmmakers, we must all be aware that things are changing. More and more films … more »

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The Golden Pixie Awards

I know a lot of you are up to date on all the new 3D tools, but some of you are not. There are so many tools these days that it can be overwhelming. For example, when I first started … more »

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Opportunity Knocks at Zerply

You may have noticed that I've been presenting ground-floor opportunities lately. They all have certain risks, but the rewards of getting in early can be substantial. My latest discovery is Zerply. It's a unique employment agency focused on the VFX … more »

rikaroo

Rikaroo: Getting Your Film Seen by the Right People

Being a film maker today is both easy and incredibly difficult. Because of the casual, affordable access to technology, way too many people are making films today. The accumulation of crap has outpaced good work by a wide margin. It … more »

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Shotgun: Should You Be Using It?

I'm not a pro filmmaker. I have no clue if Shotgun is any good or not. But I have friends and family who do make movies and do use Shotgun, so I asked around. And because my research didn't dig … more »

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The Future of VFX Work: Managing Remote Artists

Several of the large VFX and animation houses have developed online work environments that allow artists and supervisors to communicate in words and pictures. Some are cloud-based and some are simply Internet-linked real-time systems. And several work with Shotgun. They … more »

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VFX Cloud Houses, Part 3: Growing Opportunities

Here are two more cloud houses that are, indeed, quite different. One is based in Vancouver and another in Albuquerque. Yup…in old New Mexico. They each work with remote artists. Both work major motion pictures, commercials and music videos, etc. … more »

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VFX Cloud Houses, Part Two: Scarecrow and Legion

My stomach does a little cringe when I think about all the artists out there who are trying to keep their heads above water after the massive purge over the last year. The unstable houses have fallen, leaving literally thousands … more »