Category Archives: Article

7393 articles found

Three DPs/Three Cameras

Efficient workflow, great images, on budget: these are all magic words, not just for cost-conscious producers but for the cinematographers who paint and frame the images we see on television. With a choice of HD cameras, cinematographers can now more »

Anime Texas-Style

New York agency Berlin Cameron initially wanted Japanese anime artists to create a Coca-Cola spot for airing during the Daytona 500. But, after extensive research on the Net, the shop's producers decided on more »

Giving 2D Toons That 3D Pop

Fred and Wilma Flintstone are lifted out of the world of the Hanna-Barbera '70s in a heavily composited 30-second spot for Post Cereal and agency Ogilvy & Mather. "King Cocoa" isn't just more »

The Coolest Video You’re Not Seeing

In Low's music video "Monkey," directed and shot by Harder/Fuller Films' Phil Harder, a group sets out in a late-night car ride that smacks of the supernatural. We just know there's something more »

Gearing Up for the Jungle

"We didn't go in trying to show every gadget we could," says David Allen, DP and series producer on PBS miniseries Deep Jungle, part of the Nature series. "It turned out to be a tour of more »

Cutting Down Multicamera Munchies on Reefer Madness

Ipostini, the Marina Del Rey post house that handles Showtime's original features, has been using Final Cut Pro for more than four years. But when it came time to cut the extravagant demon-weed musical more »

Q&A: Colorist Dave Hussey on Constantine

For Constantine, a comic-book inspired supernatural adventure, colorist Dave Hussey of Company 3 had to ramp up his da Vinci technique from music videos to feature-film DI. more »

Q&A: Animator/director Chris Landreth

Chris Landreth Academy-Award winning 3D animator/director On: Ryan This year Chris Landreth won the Academy Award for his animated short about Canadian animator Ryan Larkin, a one-time Oscar nominee more »

No Money? No Problem!

Nobody's paying you to play games for a living - yet. But there's a new crop of largely Web-based animators who've figured out how to make movies on the cheap by leveraging videogame engines to more »

Q&A: Andrew Herwitz on DV, DI and film distribution

Andrew Herwitz left his position as head of the acquisitions department at Miramax Films in 2002 to form The Film Sales Company. more »