Category Archives: VFX/Animation
921 articles found
Rainmaker in Vancouver had to put a phony face on a live bulldog and have the results look photoreal. The team used Newtek LightWave 3D 8.5, Eyeon Fusion 4, Worley Laboratories Sasquatch and Fprime, Iridas Framecycler and 2d3 Boujou 3.
On Cars, the team of between 12 and 15 layout artists, the editor, cinematographer Jeremy Lasky and director John Lasseter blocked out the action for the characters in each shot - where and how fast they would drive - and designed the camera moves.
In the past few years a select few of 2D animated feature films have been converted to 3D. Now, nWave Pictures is busy producing the first-ever computer animated feature length film designed, created and produced exclusively for 3D.
For years, beauty work ' removing wrinkles, blemishes and giving a glow to the skin - has been common in music videos. Recently, less drastic beauty work has been become more common in movies to make actors more vibrant.
STEP 1 CREATE A ROUGH COMET PATH Start by doing the normal After Effects stuff. Make a new composition with your footage in place and create a new comp-sized solid above your footage. Now, apply the 3D Stroke
STEP 1 CAREFULLY SELECT YOUR SHOTS When compositing faces digitally, it's important to develop a process to cut down on time and keep the production budget on target. This begins with shooting. Often, when a
It has been said here and there, that FMX is Europe's answer to SIGGRAPH. Don't believe it. FMX stands on it's own as Europe's biggest and broadest, most forward looking digital animation conference, with its own agenda and unique identity.
In this edition of Plantec's Picks, Peter Plantec reviews this three DVD set from Gnomon Workshop that includes everything you ever wanted to know about creating cool urban environments including some sci-fi stuff