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Category Archives: VFX/Animation
1029 articles found
The opening titles for director Joel Schumacher's new film, a paranoid-numerology thriller called The Number 23, required an approach that mixed elements from the film's narrative with visual continuity with the movie itself.
The VES Awards were given out tonight during the Visual Effects Society’s (VES) fifth annual gala event at the Kodak Grand Ballroom. This year’s event, garnering the best attendance for these events so far, attracted more than eight hundred celebrities, …
The new FX series Dirt, which focuses on the world of Hollywood celebrities and the tabloids rags that alternately honor and vilify them, features recurring scenes that every filmmaker loves to create: those depicting an altered mental state, in this case that of one of the main characters Don Kinney (played by Ian Hart) who is the tabloids' schizophrenic photographer.
Animator/vfx artist Darren Price of Nexus Productions talks about his first step into the realm of directing, as well as techniques used to get a cel-animation look from CG, with his short film Potapych: The Bear Who Loved Vodka and the animation workflow for the Motorola short in which a bunny travels through the history of cinema.
Director Aaron Stewart of Hornet Inc. steps up to answer Five Questions. 1. What are you working on today? I just had a baby boy (Nile on Jan. 3rd) I'm working on becoming a father. I am also working on …
The STMap in NUKE is a simple but powerful node that handles texture warping this way: For each pixel in the output image, it looks at the corresponding pixel of the STMap and uses its red and green values as x/y coordinates respectively to pull the right pixel from the source image.