Category Archives: Project/Case study

871 articles found

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How Arrow Media Used the Cloud to Make a Better Reality Show

Content creators are often skeptical about cloud storage for a number of reasons, bandwidth among them. Real-world connectivity issues make it hard to get high-quality footage into the cloud, especially from the kind of remote locations where cloud-based sharing with editorial … more »

Photo: Andrew Stuart

EPs James Rota and John Ramsay on Foo Fighters Sonic Highways

The upcoming HBO series Foo Fighters Sonic Highways is more than just a documentary about the band's eight-city journey across America to record their eighth studio album in twenty years together. Directed and narrated by Foo Fighters founder Dave Grohl, and executive … more »

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TED Director of Film + Video Michael Glass on the Art of the Invisible Edit

TED talks, once for the privileged few who attended the various eponymous conferences in person, are now the de facto way online to learn about something new, and potentially, gain a new perspective on an age-old topic in the process. Many TED talks … more »

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“Floating” an Animated Character with Cinema 4D and SynthEyes

Filmmaker Greg Jardin created a short film, "Floating," using Cinema 4D and SynthEyes to insert a CG balloon character into real-world situations. (Studio featured Jardin's Joey Ramone music video last year.) C4D maker Maxon and writer Meleah Maynard offered StudioDaily a behind-the-scenes look … more »

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Growing Groot: MPC VFX Supe Nicolas Aithadi on CG Characters

With SIGGRAPH located in Vancouver, I took advantage of the opportunity to catch up face to face with Nicolas Aithadi, visual effects supervisor at MPC for Guardians of the Galaxy. Aithadi, who has 20 films to his credit, received Oscar … more »

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Director James Marcus Haney on No Cameras Allowed

James Marcus Haney's slightly wide-eyed yet big-hearted world view in the documentary No Cameras Allowed is infectious, mostly because the young filmmaker has also captured the true spirit of the music festivals he gate-crashes to attend, with and without his friends. The … more »

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Shot by Shot: Detailed VFX Work for Sin City: A Dame to Kill For

This Friday, North American movie audiences can buy a return ticket to Sin City, courtesy co-directors Robert Rodriguez and Frank Miller, who have mounted a sequel to the groundbreaking 2005 release that pushed the visual envelope in its effort to … more »

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Inside Gone Girl’s Review and Editorial Pipeline

Billed as the first feature film shot entirely at 6K resolution, David Fincher's Gone Girl is also the first studio feature edited entirely in Adobe Premiere Pro CC, by two-time Oscar-winner Kirk Baxter, ACE. Needless to say, Adobe is giddy … more »

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Beatlemania in Black & White: Restoring A Hard Day’s Night in 4K

The Beatles’ 1964 film, A Hard Day’s Night, which recently celebrated its 50th birthday, along with the 50th anniversary of the group’s arrival in America, offers a snapshot into the early days of Beatlemania.  Directed by Richard Lester and produced … more »

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How VFX Supe Richard Bluff Explored New Approaches for Lucy

Director Luc Besson’s latest film stars Scarlett Johansson as Lucy, an unwilling drug mule who discovers she’s carrying a package of a blue crystalline drug inside her tummy. When it leaks, the story begins in earnest. The drug turns Lucy … more »