Category Archives: VFX/Animation

879 articles found

Pixologic Releases ZBrush 4R5 for Windows and Mac

Pixologic announced another new release of its Zbrush sculpting and painting program, adding a broad array of features. Improvements to general workflow and usability in ZBrush 4R5 include new Quick Save and Auto Save features, which should help make it … more »

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Eyeon Ships Connection v1.5

Eyeon updated its Eyeon Connection plug-in for Avid's AVX2 architecture to v1.5, adding new features to its round-trip functionality between Eyeon Fusion and Avid Media Composer, Symphony, NewsCutter, and DS. By building a bridge between Avid's NLE environment and Fusion's … more »

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Autodesk Ships Smoke 2013

Following more than six months of pre-release trials, in which the company sought input from working editors on sweeping changes to one of its flagship software programs, Autodesk said it started shipping Smoke 2013 this morning. The new version of … more »

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The Foundry Ships Nuke 7.0

The Foundry said the newest version of Nuke, its widely used digital compositing system, is shipping now. The company focused on performance enhancements in Nuke 7, as well as support for the Alembic graphics interchange framework and OpenEXR v2 Deep … more »

SoundEffector

Cinema 4D Sound Effector Animation Tutorial

Greyscalegorilla's Nick Campbell shows you how to create a sound-controlled animation, without keyframes, using Cinema 4D's Sound Effector tool.

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Cinesite’s VFX Add Finesse to Practical Special Effects in Skyfall

Just as James Bond traditionally likes his martinis shaken, not stirred, the James Bond franchise has preferred its effects shots to be practical, not CG-driven. "Bond always likes to do things in camera," says Jon Neill, VFX supervisor for Cinesite, … more »

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Method Studios Renders Genre- and Time-Bending Dreams for Cloud Atlas

David Mitchell, author of Cloud Atlas, never dreamed his sweeping, time-, identity- and gender-shifting novel in six interlaced stories would make it onto the screen. “It’s a shame this is unfilmable," he has admitted thinking while writing it. "This will … more »

Lux+Foundry

Five (or So) Questions for The Foundry and Luxology

The Foundry and Luxology surprised many in September when the two companies announced they would join forces to co-develop future products. During the excitement we got The Foundry's CEO Bill Collis, Simon Robinson, a Foundry co-founder and its chief scientist, … more »

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Imaginary Forces’ “Hand-Drawn” Style Keeps Pace with Nike

Imaginary Forces has worked on many Nike projects over the years. But the CG animation they created for the company’s new running shoe, the Nike LunarEclipse+ 2, stands out as something different. While Nike’s creative brief outlined a spot that … more »

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Pixar Ships RenderMan Pro Server 17 and RenderMan Studio 4.0

Pixar launched upgrades for both RenderMan Pro Server and RenderMan Studio today, adding a new physically plausible shader library to RenderMan Studio 4.0 and optimizing performance for object instancing, photon-mapping and volume-rendering in RenderMan Pro Server 17.0. As previously reported, … more »