07|12|2006

Making a Fast 3D CG Workflow for Promos

By Bryant Frazer

What’s the key to creating great promos? According to Joel Pilger, president of Denver, CO’s Impossible Pictures, it’s all about knowing your limitations — and making sure the client knows them, too. Pilger walks us through the workflow process from previs to finishing. ...  »
02|14|2006

MTV’s My Own Goes Tapeless

By Debra Kaufman

The new MTV show My Own is an unusual hybrid of reality and dating show with a streak of karaoke. Much like the show, the production and post workflow is als0 a hybrid of disciplines....  »
01|01|2006

Commander in Chief Gets a Feature-Film Look

By Iain Blair

Lending a feature-film look to the new ABC hit political drama Commander In Chief , which stars Geena Davis as the country’s first female president, has been "a key ingredient to our approach,"...  »
12|01|2005

How Cartoon Network's Juniper Lee Uses a New Codec to Keep Post Under Control

By Bryant Frazer

Working in TV means looking at all the angles to simplify a hectic workflow. When your parent company mandates that all your programming be archived to film, your SD deliverables become HD and the angles multiply....  »
11|01|2005

Swimming in Sound

By Dan Daley

Adult Swim, Cartoon Network’s nocturnal block of animation, has achieved cult status...  »
11|01|2005

Natural Lighting Can Still Be Funny

By Iain Blair

The new NBC hit My Name Is Earl is not your usual TV comedy. First off, the title character (Jason Lee) is a slow-witted petty thief who wins the lottery, is hit by a car, and then decides to atone for every crime he’s ever committed....  »
10|01|2005

Reality Check

By Michael Grotticelli

Shooting good reality TV is all about thinking on your feet. The state of the art is sharp SD imagery, handheld shooting and guerilla-style production. Catch your breath whenever you can, because if equipment goes down or a cast member acts up, your careful plans will all unravel....  »
10|01|2005

Q&A: Creative Director John Gross

By Bryant Frazer

John Gross Co-president/creative director, Eden FX, Hollywood, CA Current Project: CG creature effects for NBC’s Surface F&V: So, what’s Surface about? Gross: It’s pretty much about things...  »
10|01|2005

DP Glenn Kershaw: The Look of Criminal Minds

By Sharon Kennedy

There’s nothing surreal or stylized about Criminal Minds, CBS’s new series about an FBI profiler played by Mandy Patinkin. Executive producer Mark Gordon wanted it that way — the psychodrama plays a little scarier. ...  »
09|01|2005

Inside HBO’s Rome: Digital Blood, Bodies and Buildings

By Barbara Robertson

When heads rolled in ancient Rome, it was a spectacle. Blood flowed in the Forum. Authentically but invisibly recreating the violence in the Empire for the BBC and HBO’s $100 million miniseries required a...  »

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