10|13|2006

The Art of Cutting Comedy   [Studio Daily]

Editor Robin Burchill of editorial house Chemistry in NYC walks through her decision-making process on two high-profile comedy commercials. ...  »
10|09|2006

Tasty Tapeless 4K Images   [Studio Daily]

By Debra Kaufman

Curtis Clark, ASC, recently signed on as a director/DP at bi-coastal (LA-NY) GO film. Clark intends to specialize in tabletop cinematography for commercials. ...  »
09|20|2006

Renaissance Film Noir Animation   [Studio Daily]

By Debra Kaufman

Renaissance, which opens in U.S. theatres on September 22, integrates film noir and motion capture to create an unusual and dramatic look, one that garnered first-time feature director Christian Volckman “Best Picture” at Annecy International Film Festival. ...  »
09|20|2006

Jeff Cronenweth on His Acura Campaign   [Film & Video]

By Bryant Frazer

On a recent series of spots directed by Mark Romanek for the Acura RDX, cinematographer Jeff Cronenweth found himself shooting snippets of footage that would be intercut with computer animation showing the car in various imaginary environments. ...  »
09|20|2006

Vilmos Zsigmond on The Black Dahlia   [Film & Video]

By Bob Fisher

Vilmos Zsigmond has earned three Oscar nominations, taking top honors for Close Encounters of the Third Kind. The Black Dahlia was his 74th narrative film and his first experience with both Super 35 and a digital intermediate....  »
09|18|2006

Cranking Up Editorial Style For an Amped-Up Action Movie   [Film & Video]

By Bryant Frazer

Working toward a 4:2:2 Avid DS Nitris conform that encouraged experimentation, editor Brian Berdan's witty vision of Crank's desperate adventure includes cutaways to Google maps, reverse-angle views of subtitles, and even an unprintable expletive briefly plastered across the protagonist's forehead....  »
09|07|2006

Creative Commentary: Dangerous Proximity within 48 Hours    [Studio Daily]

The quirky spoof of a spy film Dangerous Proximity won for Best Film and also Best Cinematography in the 48 Hour Film Festival, Minneapolis. ...  »
08|23|2006

Reaping the Creative Rewards from The Toll   [Studio Daily]

By Matt Armstrong

One of the big surprises at the Siggraph Animation Show came not from heavyweights like Disney, Pixar or even the commercial house Charlex, which ended up winning the show’s award for best animated short with One Rat Short, but rather with a little known, but rising animation house Hatchling Studio tucked away in Portsmouth, New Hampshire, with its unique animated film The Toll....  »
08|17|2006

VFX Commentary on Making Billions of Beauties   [Studio Daily]

By Matt Armstrong

In this video from SIGGRAPH, joint head of 3D at visual effects company The Mill, Jordi Bares, explains how they used Massive software to created billions of bodacious beauties for Lynx antiperspirant. The :60, directed by Frederick Bond via MJZ, features hundreds of thousands of blondes, brunettes and Asian women flocking from all corners of the earth to capture the ultimate prize: a man scented with Lynx. ...  »
08|11|2006

Previs Starts in the Flame Suite at Mr. Wonderful   [Film & Video]

By Bryant Frazer

When Mr. Wonderful's creative director, Beirne Lowry, sat down earlier this year to work on a promo for OLN's coverage of the Stanley Cup finals, he worked in Flame as much as possible, starting with previs, partly because it's a very fast way to visualize and figuring out lighting schemes....  »
08|02|2006

Heading for The Hills   [Film & Video]

By Debra Kaufman

A spin-off of reality show Laguna Beach, The Hills follows Lauren Conrad, a character from a past season, to Los Angeles. Cinematographer Hisham “Sham” Abed used the same camera and lenses as he did with Laguna Beach: the Panasonic 480-line resolution SDX-900 in 24p mode and native 16:9 aspect ratio and a range of Canon HD lenses....  »
08|02|2006

Digital Domain's VFX Girlfriend   [Film & Video]

By Barbara Robertson

Thrust into the jaws of a production with a short post schedule, Digital Domain powered through 220 effects shots for My Super Ex-Girlfriend....  »
07|26|2006

Bottling Happiness   [Studio Daily]

By Matt Armstrong

What is assumed to be a simple function of a series of levers inside a vending machine opens up into fantastical journey of adventure and celebration in the new theatrical spot for Coca-Cola created by design/animation studio Psyop via Wieden + Kennedy Amsterdam....  »
07|24|2006

Working on Set With the Most Realistic CG Characters to Date   [Film & Video]

By Bryant Frazer

We talked to VFX supervisor John Knoll about his work on the set of Dead Man’s Chest, and then we corralled director of photography Dariusz Wolski to ask how CG images affect his visual strategy — or if they do at all....  »
07|24|2006

Dariusz Wolski on Arrrrrrtistry and Technology   [Film & Video]

By Bryant Frazer

Dariusz Wolski, a director of photography whose resume includes such highly stylized projects as The Crow, Dark City and The Mexican, approached Pirates of the Caribbean: Dead Man’s Chest much as he would any other project. Owing to new technology from ILM, the motion-capture process was more advanced and less onerous than ever before, and the strategy during production was to get as much as possible in the camera, on real, remote locations, without resorting to soundstage work....  »

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