06|23|2008

Create Shiny Metallic Surfaces in Maya   [Studio Daily]

Dover Studios

In this video tutorial learn how to use an environment map to create a highly reflective metallic surface in Maya....  »
05|01|2008

Make Scientific Animations More Cinematic with Softimage|XSI   [Studio Monthly]

When doing any kind of scientific or reality-based animation, it’s important to do a lot of R&D up front. We spent about two months preparing for this project before it went into production, developing techniques, pipelines, models and textures that would give us consistent "looks" during compositing....  »
03|06|2008

Creating Design Elements in Trapcode Form   [Studio Daily]

Harry J. Frank, Freelance Motion Designer, Gray Machine

This video tutorial shows how to create a variety of unique design elements and custom settings in the new plug-in Trapcode Form. ...  »
03|01|2008

Play with 3D Space in Apple Motion 3   [Studio Monthly]

Jem Schofield

Don’t be afraid to play! The parameters in Motion are there to mess with. Give them a try; you can always undo....  »
02|21|2008

Rendering Out to Multiple Cameras in Lightwave 9   [Studio Daily]

Class On Demand

This tutorial of NewTek Lightwave 9 shows how to render out animation to multiple cameras at the same time to save time and keep consistencies in scenes. ...  »
02|08|2008

Creating a 3D Logo from 2D with Boris Red   [Studio Daily]

Class on Demand

This tutorial from the DVD Complete Training for Boris RED 4 by Class On Demand shows how to create a 3D logo from a 2D image in about a minute....  »
02|01|2008

Add Essential VFX with Autodesk Toxik 2008   [Studio Monthly]

Gary M. Davis

Any type of moving media can take advantage of these effects— not just CGI. Autodesk Toxik has a tool called "Motio" that can pre-calculate and optionally cache the motion estimation of pixel velocity on any type of footage, including that shot from real-world analog and digital motion picture cameras....  »
01|23|2008

Workflow Management in Cinema 4D v.10.5   [Studio Daily]

Kai Pedersen

This tutorial details how to use the xRef file referencing tool in Maxon Cinema 4D to manage projects so that many different animators can be working on the same project. ...  »
01|01|2008

Animate an 8-Frame Run Cycle with Adobe Flash CS3   [Studio Monthly]

Nicholas Da Silva and Alexandre "Ozmoze" Brakha

If you can learn to master the walk cycle in animation, then you can animate just about anything. Here, we take that theory one step further by creating a run cycle....  »
12|28|2007

Using Squash & Stretch in Cinema 4D v.10.5   [Studio Daily]

Kai Pedersen

This video tutorial shows how to use the Squash & Stretch deformer in the new version of Cinema 4D. ...  »
12|17|2007

Creating an Animated Title in Apple Motion   [Studio Daily]

Tom Wolsky

This tutorial from Class On Demand shows techniques for creating an animated title, including using the paint, masking and 3D camera tools. ...  »
12|17|2007

Creating Volume Caustics with Cinema 4D   [Studio Daily]

Matt Johnson

In this video tutorial, see how to create the effect of light passing through water using MAXON Cinema 4D. ...  »
12|01|2007

Build Maya Props to Use with Massive Software Characters During Triggered Actions   [Studio Monthly]

Mark Thielen

When you give props to Massive Software agents, you give your CG crowds more variation and give the entire shot a more realistic feel. ...  »
11|28|2007

From Business Card to Extruded Logo with Boris RED 4   [Studio Daily]

Courtesy of BorisFX

If your client is asking for a 3D extruded logo animation in his video and all he has for company graphics is his business card you better dig deep into your toolbox. And you better find a copy of Boris RED 4 in it because that is what you’ll need to get this tough job done....  »
11|01|2007

Create Complex Shiny Metal Surfaces with Nodes in LightWave 9.0   [Studio Monthly]

Graphic artists are always looking for ways to take the edge off that "CG" look. One of the most difficult things to do well in CG is create shiny, polished metal surfaces, like chrome. ...  »

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