What I’m Using Now: Illuminate Labs’ Turtle

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ANDREW HONACKER
CG Supervisor
Engine Room VFX




LIST: $1,199 (per workstation)
$999 per render node

WHY I LOVE IT : We recently put Turtle to the test on the new theatrical openings for Lionsgate Films. This project presented us with the opportunity to create a piece that would potentially be seen on every Lionsgate release for the next 20 to 30 years, so we wanted to push the envelope on the level of quality and detail to make sure it would stand the test of time.

The most obvious challenge on this project was to create hyper-realistic-looking, high-polished metals with anisotropic qualities and glossy reflections— in other words, a ray tracing nightmare. Support from Illuminate Labs was fantastic. They worked with us every step of the way, troubleshooting, adding new features and constantly improving render times.

We also decided to stick our foot into the 32-bit waters for this project. Working in 32-bit is slowly becoming standard practice at high-end facilities, but for smaller shops it’s certainly not been as viable. Knowing that Turtle had already implemented 32-bit rendering to both Tiff32 and ILM’s OpenEXR format gave us more confidence to explore this workflow. The speed and quality at which Turtle produced these 32-bit images was second to none. Even then they continued to help us reduce render times and increase quality throughout the project.

Switching to new and unproven software is always a risk. I can certainly say I had to fight my share of doubters and critics when I first made the decision to go with Turtle. There were a lot of raised eyebrows. But the software made believers out of our clients and artists in record time, all while saving us money as licensing prices are by machine NOT by CPU. I continue to feel like I found a diamond in the rough with Turtle."



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