<i>Brickyard’s NBA Live 3D animated game promo appeared in Electronic Arts’ Video Wall at E3 in May.</i>

HOT HOUSE: Brickyard VFX

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What's Their Gig?

Brickyard VFX, an artist-owned and operated visual effects boutique, has combined an old-fashioned Yankee work ethic with a creative edge and kiln-fired them to create a unique work environment. From sea to shining sea (there are offices in Boston and Santa Monica), the company has placed its stamp on visual effects compositing, CG, digital finishing, color correction, re-lighting, rotoscoping, and shot design and enhancement for numerous high-profile national television spots. So who’s in charge?

"We don’t really have titles here. I mean I don’t even use my title because I find them to be a little shallow," explains Dave Waller, Brickyard’s founder and co-owner (we forced it out of him) of the company he shares with fellow artists/co-owners Steve Michaels, Geoff McAuliffe and Patrick Poulatian. With this philosophy comes a unique business model, one that’s definitely not about crunching out work for maximum profit— they’d all been there, done that, and said, "no thanks." "Being artist-owned, we really aren’t so interested in hounding people for work or for money," says Waller. "I think when accountants get cut out of the party, cool things can happen. When you’re really bottomed-lined, you tend to make some bad decisions about what’s best for your clients."

Among those clients are top ad agencies representing major brands like Citibank, Sprint, Target and Coors. Recent spots include the Farmer’s Insurance "Indestructible" ad; the Mobile ESPN "Sports Heaven" Super Bowl XL campaign; and the "Ski-Lift" series created for AT&T to run during the Winter Olympics.

Industry word of mouth has driven Brickyard’s growth since its inception in 1999, when Waller mortgaged his house to buy a single Autodesk Flame. The company added a dedicated CG division last fall and today employs about 25 full-timers, plus freelancers, as needed

The Cool Factor

The name Brickyard, and much of the philosophy behind it, is the bequest of one of Waller’s greatest influences — his grandfather. A hard-working man of humble background but high values, Waller’s grandfather grew up, struggled and succeeded in a neighborhood of Lynn, MA, known as the Brickyard.

"I did base a lot of this on my grandfather’s teaching because he was a big inspiration for me," says Waller. "He taught me that it’s people that are everything. It’s not the gear. Nobody cares what shovel you’re using if you’re putting in driveways; nobody cares what compositing device you’re using if you’re doing effects— it’s about this creative person needing that creative person."

Waller maintains that when you care deeply about the projects you work on you in effect co-own them with your clients. "And because you co-own them, you really want them to be the best they can be, and then the money sort of falls along behind," he explains. "In some strange way, it’s worked out for us really well."

The Geek Factor

Of course, shovels do come in handy, and Brickyard’s core technology is centered on Autodesk Flame systems for 2D and Maya for 3D, with a total of seven Flames and one Smoke between the two offices. Additional tools include Shake, After Effects, Photoshop, Combustion, RenderMan, Lightwave and Boujou. "We love plug-ins," adds Waller. "GenArts Sapphire and The Foundry’s Tinder and Furnace get heavy use, and Primatte, Keylight and Ultimatte help us pull some amazing key work." The studio’s compositing suites have all been upgraded to HD, and the company just added a second Sony HDCAM SR deck.

Brickyard is currently expanding its CG division, redoubling its commitment to HD and stretching out into other media formats. Even in this new playground, it’s clear the company will continue to be guided by the values learned in another Brickyard.

What They Do

A visual effects boutique

To Watch the "Star Trek" spot Brickyard VFX did for the Got Milk campaign click below.

Watch The VideoWatch The Video:   [High]   [Low]   Download Flash 9 Player

Who They Are

Dave Waller, founder/artist/co-owner; Steve Michaels, artist/co-owner; Geoff McAuliffe, artist/co-owner; Patrick Poulatian, artist/co-owner

Technology

2d3 Boujou
Adobe After Effects, Photoshop
Apple Shake
Autodesk Combustion, Flame, Maya, Smoke
GenArts Sapphire
NewTek LightWave
Pixar RenderMan
Red Giant Software Primatte
The Foundry’s Keylight, Tinder, Furnace
Ultimatte

Brickyard VFX
www.brickyardvfx.com

353 Newbury St
Boston, MA 02115
ph. 617.262.3220

2054 Broadway
Santa Monica, CA 90404
ph. 310.453.5722



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