SHREK GOES FOURTH WILL BE RENDERED AND SHOWN IN 3D, AS WILL EVERY DREAMWORKS ANIMATION MOVIE RELEASED FROM 2009 ONWARD. BUT THE CPU REQUIREMENTS? MIND-BOGGLING. WILL THE REST OF HOLLYWOOD DON 3D GLASSES?
You think you have heavy computing requirements? Try keeping up with DreamWorks Animation. "We’ll always want more than more," explains Ed Leonard, DreamWorks Animation’s chief technology officer. "There’s never enough computing to satisfy the artistic appetite of our filmmakers."
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When DreamWorks Animation adds stereoscopic 3D to all its future projects, the studio will need to "effectively double the 25 million render hours" it took to create Kung Fu Panda, above.
Jeffrey Katzenberg addresses a select audience at the HP DreamColor monitor preview this spring, which writer David English attended.