Expanded HDR Tools, Support for Touch and Gesture Control Lead Enhancements Across the Board

Adobe announced a new slate of updates coming to its Creative Cloud apps later this year, including more native UHD support and HDR workflow in Premiere Pro and After Effects.

UHD support has been expanded in Premiere Pro, which now natively supports encode and decode of DNxHR, HEVC/H.265, and OpenEXR media. Camera-specific input LUTs provide a basic color-correction pass as a starting point. 

Premiere Pro CC - HDR (1)

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And Premiere Pro is getting new Lumetri color-panel controls and scopes and Dolby Vision support for working with the full dynamic range of HDR media. For example, a new "HDR Specular" color wheel is dedicated to adjusting specular highlights in HDR footage. The new effects are duplicated in After Effects, ensuring that the same color science is applied in roundtrip workflows.

Also new is support for touch and gesture control. Some panels can now be stacked in the familiar CC interface, allowing them to be selected with an app-style tap of the finger, and workspaces can also be swapped with a single tap.

Touch functions for scrubbing through content and setting in-and-out points have also been added, and Premiere Pro and After Effects timelines now support pinch-to-zoom and two-finger scroll for navigating sequences. And multitouch animation support lets characters be easily puppeted in Character Animator.

Premiere Pro editors will get a GPU-optimized optical-flow time-remapping feature that offers a new option for changing the duration of clips that should generate smoother slo-mo effects and improved frame-rate conversions.

Creative Cloud Libraries have been beefed up, with new assets (such as images purchased through Adobe Stock) appearing instantly in After Effects and Premiere Pro on any CC-connected device via a feature called CreativeSync. And Facebook publishing has been added to existing direct-to-web options in Adobe Media Encoder, including YouTube, Vimeo and Creative Cloud. 

Finally, new features in Audition include the intriguing Remix, a system for automatically adjusting the duration of a music clip to match the length of a program while maintaining "musicality and structure"; Generate Speech, which synthesizes speech for use as reference audio to guide the timing of voiceovers; and a new Automatic Loudness Correction feature for specifying target loudness settings. Loudness Correction is also in Adobe Media Encoder, meaning Premiere sequences can be exported at the correct loudness without switching into Audition to apply the adjustment.

You can read more about the upcoming changes at Adobe's Creative Cloud blog, or check out this two-page PDF for a summary.