In the lead-up to SIGGRAPH 2018, Chaos Group last week launched its beta program for V-Ray for Houdini.

V-Ray for Houdini includes V-Ray Next rendering technology in two rendering engines, V-Ray and V-Ray GPU.

Taylor Swift in “Look What You Made Me Do” with snakes rendered at Ingenuity Studios with the help of V-Ray for Houdini.
Courtesy Ingenuity Studios; © Big Machine Label Group

Chaos Group said V-Ray for Houdini Beta 1 includes the following features:

  • GPU & CPU Rendering – High-performance GPU & CPU rendering capabilities for high-speed look development and final frame rendering.
  • Volume Rendering – Fast, accurate illumination and rendering of VDB volumes through the V-Ray Volume Grid. Support for Houdini volumes and MacOS are coming soon.
  • V-Ray Scene Support – Easily transfer and manipulate the properties of V-Ray scenes from applications such as Maya and 3ds Max.
  • Alembic Support – Full support for Alembic workflows including transformations, instancing and per object material overrides.
  • Physical Hair – New Physical Hair shader renders realistic-looking hair with accurate highlights. Only hair as SOP geometry is supported currently.
  • Particles – Drive shader parameters such as color, alpha and particle size through custom, per-point attributes.
  • Packed Primitives – Fast and efficient handling of Houdini’s native packed primitives at render time.
  • Material Stylesheets – Full support for material overrides based on groups, bundles and attributes. VEX and per-primitive string overrides such as texture randomization are planned for launch.
  • Instancing – Supports copying any object type (including volumes) using Packed Primitives, Instancer, and “instancepath” attribute.
  • Light Instances – Instancing of lights is supported, with options for per-instance overrides of the light parameters and constant storage of light link settings.

V-Ray for Houdini runs on Houdini and Houdini Indie v16.5.473 or later, supporting Windows, MacOS and Linux.

Customers can request a V-Ray for Houdini beta license from the Chaos Group website.

In other V-Ray news, Chaos Group has expanded the beta program for its V-Ray Cloud rendering service on Google Cloud Platform.

V-Ray cloud screenshot

Previewing a render from V-Ray for Maya
Chaos Group

Beta users will get free credits for cloud renders until the service is officially launched, the company said. Customers can ask to join the beta program at the Chaos Group website.

SIGGRAPH demos are set for the Google booth #1423 on Tuesday, August 14, from 3 p.m. to 6 p.m. and on Thursday, August 16, from 9 a.m. to 12:15 p.m.

Chaos Group: