In a major upgrade, RenderMan for Maya 2.0, Pixar's advanced rendering plug-in for Maya, introduces powerful multi-threading, substantial increases in ray-tracing performance, improved fur, new camera effects, caustics, point based global illumination, and compatibility with Maya 8.5.
Additionally, both RenderMan Studio 1.0 and RenderMan for Maya 2.0 incorporate a new licensing policy permitting up to 4 threads or 4 parallel renders per host machine, potentially quadrupling performance or more on a per frame basis.
"While developing RenderMan Studio the Pixar team was highly responsive to our requests" said Alain Xerri, Head of R&D at Sparx-FX, "Fur especially is so much more memory efficient and flexible. If you need to customize RenderMan Studio to accommodate your special needs there are no limits for your development skills."
"One of the things that blew me away about RenderMan for Maya 2.0 is the massively increased speed" said Ryan Bird of Bluebird Digital LLC, "In fact, it was so much faster that I thought something was broken. After carefully looking over my final rendered image and seeing all that great quality my excitement jumped through the roof."
Together with RenderMan Pro Server, RenderMan for Maya and RenderMan Studio complete a family of RenderMan products built on a common technology base providing entry points and upgrade paths suitable for every level of user.
Pricing and Availability
RenderMan for Maya 2.0 is available on Windows XP and Mac OS X for US $995 per license. Pricing for RenderMan Studio 1.0 starts at US $2,000 per license and is available on Windows XP, Mac OS X, and Linux. Upgrades from RenderMan Artist Tools 6.5 to RenderMan Studio 1.0 are free to all RenderMan Artist Tools customers on current maintenance. For additional information regarding upgrades and optional components visit www.pixar.com or contact RenderManSales@pixar.com
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Topics: Press Release City
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