Powerful Animation Engine and Tool Chain Features New Graphical Network Management and Frame Buffering Capabilities
morpheme consists of two components: morpheme:runtime and morpheme:connect. morpheme:runtime is a run-time engine optimized for PS3, Xbox 360 and PC, and ships with full source code. morpheme:connect is a powerful 3D authoring application that allows animators to graphically author blend trees and transition logic (based on Hierarchical Finite State Machines), modify and edit parameters through sliders and view the results in real-time. morpheme is designed as a flexible and open system and does not require the licensing of any other product. morpheme is also designed to seamlessly integrate with other middleware and DCC applications.
- Graphical layers for easy network management and navigation
- Frame buffering and scrubbing of live networks allows straightforward review and debugging of character motion
- Navigator graph tree for easy hierarchy navigation
- Source control support
morpheme 1.1 is available now on Playstation3, Xbox 360TM and PC.
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