Related Content











Overall Rating: SWEET

Summary
The focal improvements in 3ds Max 9 are performance enhancements and 64-bit compatibility, which alone are worth the upgrade price. But version 9 also features better animation and modeling, an update to mental ray 3.5 and improvements to the pipeline, asset management and file compatibility. You can’t go wrong with this package.

Target Users
3D modeling and animation for feature films, broadcast, special effects, game development, education and training, scientific visualization and architectural visualization

What It Costs You
$3,495 (License), $3,995 (Network License), $1,995 (Upgrade)

What's Cool
3ds Max 9 has become a complete application where anything is possible. In addition to superb modeling and animation tools, the 3ds Max price includes built-in tools for easy-to-use hair/fur, cloth dynamics and environmental simulations.

What's Missing
Despite all the improvements in 3ds Max, it is still missing advanced edge modeling tools, more sophisticated subdivision and better micro-displacement and paint deformation capabilities.

Smart Advice

  • ProCutter is a cool addition for breaking up models—particularly in explosions or for animating bits and pieces coming back together.
  • Though some may miss advanced edge and modeling tools not found in this release, you can probably still model just about anything you can imagine.

Ratings: Products are rated for features, performance, ease of use and overall value.



REVIEW: Autodesk 3ds Max 9

With the recent additions of Maya and MotionBuilder to its lineup, Autodesk joins the pantheon of software giants leading the VFX and animation industry. However, with such a lofty perch come some high expectations from both large and small studios. If the recent release of 3ds Max 9 (and Maya 8) is indicative of the quality, innovation and performance Autodesk users can expect, then the future seems bright.




3ds Max 9 is now ready for the latest 64-bit technology, which means users can benefit from greater memory access. In ideal situations, this also means greatly accelerated performance. The advantages of 64-bit technology become most obvious when working with very large datasets or complex animation. In other words, those working with tens of millions of polygons are most likely to notice a difference.



64-Bit Optimization

Autodesk has addressed viewport display issues with significant optimizations to DirectX which, unlike the 64-bit update, are immediately apparent. The company has not only considerably improved vertex and edge display, bounding box and spline display and new hidden-line display debuts, but also promises faster interaction. If you prefer OpenGL, though, you’re out of luck— the speedy benefits work only with DirectX. Bitmap Proxy is another notable step up— it swaps high-res images for low-res proxies, increasing display speed and improving overall performance.

Layered Animation and Character Tools

3ds Max has matured as a favorite animation solution, and version 9 reinforces that trend with layered animation and better character tools. Similar in concept to display layers, animation layers organize animation data so users can have quick access to different types of animation. You can create additional layers by allowing the organization of custom animation types. This is a real time-saver and, by far, one of the best new tools in this release.

Autodesk has tweaked Character Studio, which began shipping as part of 3ds Max in version 7, so it will deliver better biped control. New separate tracks for fingers and toes give animators additional controls that aid in the production of more natural animation. Biped’s new key flexibility allows keys to move past each other and create negative frames. Biped also features improved rig controls and an indispensable new history feature.

When it comes to modeling, 3ds Max is admittedly one of the best modelers available, though not necessarily one of the most intuitive. Thankfully, I noticed marked improvements with faster Soft Selection. Also, I noticed quicker sub-object editing when working with heavy models. Booleans are a hit and miss proposition at best, but ProBooleans improve the odds by predictably producing quality meshes. ProCutter is a cool addition for breaking up models— particularly in explosions, or, conversely, for animating pieces coming back together. The possibilities are endless.

The Hair module, which debuted in version 8, is now part of the 3ds Max interface, thus hair can be "styled" with standard selection tools. Fortunately, Autodesk has improved the overall quality of the hair display and rendering time. Rounding out the modeling enhancements is improved cloth tailoring, which lets users edit without resorting to modeling, and paint deformation, which is now actually worthwhile.

Though Autodesk has generously improved 3ds Max’s modeling toolset, it still lacks some sophisticated tools, such as advanced edge modeling found in other applications. Criticism aside, with 3ds Max it is possible to model anything you can imagine.

A Look at Mental Ray

Rendering in 3ds Max 9 is also better, thanks to an update to mental ray 3.5. Now, you can choose from a slew of new shaders. Some of these include a new car paint shader and a set labeled "Architectural and Design Shaders" aimed at architectural visualization (they can actually be used for any purpose). The mental ray shaders feature some great time savers, such as Ambient Occlusion, which simulates GI, and simulated rounded or beveled corners.

In addition to new shaders, the mental ray interface has been significantly simplified. Specifically, you can now monitor the Final Gather dialog box during rendering so you can more quickly respond to problems. I was really impressed with the new mental ray support for 3ds Max’s Sun and Sky system— it produced fantastic results with less effort. Also, the normally time-consuming GI options have been consolidated into one indirect lighting model, permitting faster production.

Overall, the focal improvements in 3ds Max 9 are performance enhancements and 64-bit compatibility. And these alone are worth the upgrade price. But if you also throw in better animation and modeling, an update to Mental Ray 3.5 and improvements to the pipeline, asset management and file compatibility, you can’t go wrong with 3ds Max 9.

www.autodesk.com

Specs

Software: 32-bit operating system requirements: Microsoft Windows XP Professional (Service Pack 2 or higher recommended) or Microsoft Windows 2000 Professional (Service Pack 4) 64-bit operating system requirements: Microsoft Windows XP Professional x64 Web browser requirements: Microsoft Internet Explorer 6 or higher Supplemental software requirements: DirectX 9.0c (required), OpenGL (optional)

Hardware: 32-bit version minimum requirements: Intel Pentium IV or AMD Athlon XP or higher processor, 512 MB RAM (1 GB recommended), 500 MB swap space (2 GB recommended), hardware-accelerated OpenGL and Direct3D support, Microsoft Windows-compliant pointing device (optimized for Microsoft IntelliMouse), DVD-ROM drive

64-bit version minimum requirements: Intel EM64T, AMD Athlon 64 or higher, AMD Opteron processor; 1 GB RAM (4 GB recommended); 500 MB swap space (2 GB recommended); hardware-accelerated OpenGL and Direct3D support; Microsoft Windows-compliant pointing device (optimized for Microsoft IntelliMouse); DVD-ROM drive


Many of the updates in 3ds Max 9 are geared toward improved performance. However, none is more significant than the recompiling of software to take advantage of 64-bit hardware. Though not readily obvious at first, the optimized software comes into its own when pushed to work with very large datasets and complex animation. (Screenshot by Mike de la Flor)

Many of the updates in 3ds Max 9 are geared toward improved performance. However, none is more significant than the recompiling of software to take advantage of 64-bit hardware. Though not readily obvious at first, the optimized software comes into its own when pushed to work with very large datasets and complex animation. (Screenshot by Mike de la Flor)

<i>Animation Layers</i><br>
If you’re using 3ds Max for animation, the new layered animation feature alone may make the upgrade to version 9 worth the price. Animation layers are very flexible, permitting extensive organization of complex animation, including the creation of custom layers. <i>(Image provided by Autodesk, courtesy of Red Rover Studios)</i>

Animation Layers
If you’re using 3ds Max for animation, the new layered animation feature alone may make the upgrade to version 9 worth the price. Animation layers are very flexible, permitting extensive organization of complex animation, including the creation of custom layers. (Image provided by Autodesk, courtesy of Red Rover Studios)

<i>Mental Ray Shaders Upgrade</i><br>
The mental ray 3.5 update features shaders specifically designed to tackle many of the challenging materials tasks. The Car Paint Shader simulates the effects of metallic gloss paint by incorporating environmental variables, and the Architectural Shader streamlines the production of realistic textures with little effort. <i>(Courtesy of Joe Gunn © 2006)</i>

Mental Ray Shaders Upgrade
The mental ray 3.5 update features shaders specifically designed to tackle many of the challenging materials tasks. The Car Paint Shader simulates the effects of metallic gloss paint by incorporating environmental variables, and the Architectural Shader streamlines the production of realistic textures with little effort. (Courtesy of Joe Gunn © 2006)

<i>Optimized DirectX Control</i><br>
3ds Max 9 ships with an optimized DirectX featuring a new Hidden-line option, faster sub-object display, bounding box, and Spline display. Accompanying the DirectX improvements are faster Soft Selection and quicker sub-object editing. Together the DirectX enhancements and faster editing vastly improve the modeling process. <i>(Courtesy of Timothy Wilbers © 2006)</i>

Optimized DirectX Control
3ds Max 9 ships with an optimized DirectX featuring a new Hidden-line option, faster sub-object display, bounding box, and Spline display. Accompanying the DirectX improvements are faster Soft Selection and quicker sub-object editing. Together the DirectX enhancements and faster editing vastly improve the modeling process. (Courtesy of Timothy Wilbers © 2006)

<i>New Biped Features</i><br>
Significant Biped improvements include support for tangent FCurves for tighter character control, keys that permit negative frames and that slide past each other, new fingers and toes tracks for more efficient animation, and history in the Biped dialogs. Cloth collision and cling are also improved.

New Biped Features
Significant Biped improvements include support for tangent FCurves for tighter character control, keys that permit negative frames and that slide past each other, new fingers and toes tracks for more efficient animation, and history in the Biped dialogs. Cloth collision and cling are also improved.


Comments (16) for "REVIEW: Autodesk 3ds Max 9"
1.
I am using vista home edition, can i install max 64 bit. I have dual core cpu, and 2GB ram>
Posted by Moh on Saturday, June 9, 2007 @ 03:15 PM
2.
Can you help me?I would like to know how to apply the biped animation to the character.
Posted by david on Wednesday, July 18, 2007 @ 07:29 AM
3.
Dear sir / madam
I'm willing to upgrade my system spec.
I already have AMD opteron dual core, dual prossesor, 4GB Ram, tiyan motherboard, VGA card is NVIDIA Quadro fx3400.
operating system is windows XP proffisonal 64 bit eddition.
now I got the chance to upgrade these spec.
so shall I go for intel or AMD
if intel shall I go for core 2 duo, or core 2 quad?
or core 2 duo dual prossesor?
is there any difrent in rendering time?
spescially when I'm using Mental ray renderer.
2nd thing is the VGA shall I go for NVIDIA quadro fx 4500 or 4600?
thank you for your attention, and helping

Ahmed Amin
Posted by ahmed amin on Monday, August 6, 2007 @ 09:28 AM
4.
go for core 2 quad ahmed, it will reduce your rendering time alot
Posted by mat on Saturday, August 25, 2007 @ 07:07 AM
5.
Hi, I have been looking for ages for a patch that will get 3ds max 8 working on vista. can anyone help.
Thanks
Posted by Tom on Tuesday, October 9, 2007 @ 04:16 PM
6.
Hellow,
Thanks for the valuable review. I have the 3DS max 2008 and its subscription ends in october. If I want to upgrade it to max-2009, than how much I will have to pay.
Posted by Pankaj Purohit on Sunday, February 17, 2008 @ 01:58 PM
7.
I downloaded 3D max 2009 a product trial but I have a big problem I can't install in my computer, the features of my computer are:
AMD ATHLON 64 x2 DUAL-CORE PROCESSOR TK-55 (1.8 GHz , 2 x 256 KB L2 CACHE)
up to 896 MB ATI RAEDON Xpress 1250 HyperMemory
2 GB DDR2
i'm wait you're answer I need, help me please........................
Posted by John on Wednesday, April 16, 2008 @ 11:47 AM
8.
dear ms/mr.
my computer using xp black, and when i'm installing 3d maxs 9, it having a problems.
Posted by shielviana on Wednesday, June 25, 2008 @ 11:49 PM
9.
what vga card i need to run this program?
Posted by banu on Sunday, December 7, 2008 @ 09:42 AM
10.
Hi.
I'm using 3ds max 9 at the moment. Which v-ray version will work with this?
Should I upgrade to newer 3ds max? If so, which one is good, i mean the stable one & which v-ray should i use?
What is the good computer system spec for these? The processor, memory, graphic card, hard drive & operating systems.
Tq.
Posted by lanyuli on Monday, December 22, 2008 @ 06:40 PM
11.
i have core2duo,4gbram,965intel chipset,512 mb graphic card
i am heaving problem with 3ds max9 .when iam trying to rendar a project it becom very slow pls send solution as quick as possible
Posted by muna on Tuesday, January 20, 2009 @ 07:42 AM
12.
Hi
for 3dsmax9 spec it would be better to have an intel/amd dual core or quad would be great !! and for memory i recommend 2Go and higher with ECC(Error Code Correction)- for graphic card quadro fx4600 or a card that cost more than 300euro, it will work good !! :) and of cours a 'SLI' setup will be the best choice for rendering and performance. best regards
Posted by Chater Mohamed Amine on Friday, January 30, 2009 @ 09:32 AM
13.
this is a good softwear
Posted by jitu on Thursday, April 30, 2009 @ 02:58 AM
14.
i am having a hp dv5 laptop with 3gb ram, Ati Radeon 3450 hd 512mb graphics.....i hav got the 32bit edition of 3ds max 9 installed....i m havin windows vista home basic 32bit edition..but the viewports of the max go out or are washed on clicking on them.....can anyone tell me is there any UI trick for dat or its the requirement problem.
Posted by pragyan on Friday, May 8, 2009 @ 02:43 AM
15.
just use these specs i listed and you will feel comfortable : intel core 2 extreme , 8gb ram Gddr3 , dual-vga SLi nvidia (anykind of it), the others is up to you . God Bless .
Posted by yosua on Friday, January 1, 2010 @ 10:24 PM
16.
hello sir,
i had a problem when i m installing 3ds max 2009 version on my p.c. my p.c cofiguration is==Core2duo processor, intel 7500 motherboard, geforce nvidia 9400 gt,500 gb hard disc,windowsXP..... pls tell me what to do ?
should i try another version of max pls reply soon...
Posted by anuj singh on Saturday, June 19, 2010 @ 07:56 AM

Bookmark and Share

Post a Comment

Name:
Email:
Comments:

Please enter the letters or numbers you see in the image.
Your message will be reviewed before it is posted



         
  Studio's Film Fest   store   rich media tutorials  
 
Studio's Film Fest

StudioFilmFest.com is a viral video site dedicated to serious filmmakers. Become a member now, get your own personal profile page, and start watching, commenting, voting, networking and uploading your films.

   
video tutorials

ALL-NEW
VIDEO TUTORIALS

Avid, Final Cut Pro RED camera, Imagineer Mogul, Trapcode Form and Particular, Apple Motion and many more tutorials on editing, VFX, and animation.

 
           
HOME | NEWS | TRAINING | TECHNIQUE | RESOURCES | JOBS | CONTACT | ABOUT US | PRIVACY & TERMS | ADVERTISING



Related Content