For the first time, motion picture and video game makers will be able to use digital cameras to accurately capture and depict full-motion, photorealistic computer-generated characters and other imagery. This breakthrough is a result of a revolutionary new cinematography process that promises to dramatically reduce production costs and give content producers far more creative control over the visual effects process.
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Comments (1) for "WebTV Co-Founder Steve Perlman Unveils 'Reality Capture' System at Siggraph"
1.
Hi. Contour sounds like one of the few technologies for making photorealistic cg faces. When will we see demos of contour? I'd love to see this technology make it to the living room as either interactive photorealistic movie or game (non shoot em up please) Old Disney style (Cinderella, Sleeping Beauty, Beauty and the Beast, Snow White) with interactive scenes or maybe even completely interactive landscapes.
Posted by Justin Hicks on Monday, October 8, 2007 @ 03:27 PM